Unity game engine sets new per-installation fees - Printable Version +- Forums (https://forums.eggware.xyz) +-- Forum: General (https://forums.eggware.xyz/Forum-General) +--- Forum: Eggy News (https://forums.eggware.xyz/Forum-Eggy-News) +--- Thread: Unity game engine sets new per-installation fees (/Thread-Unity-game-engine-sets-new-per-installation-fees) |
Unity game engine sets new per-installation fees - brilokuloj - 09-13-2023 Devs React To Unity's Newly Announced Fee For Game Installs: ‘Not To Be Trusted’ Quote:Unity, the cross-platform game engine that powers games like Rust, Hollow Knight, and Pokémon Go, has introduced a new, controversial fee for developers, set to take effect next year. This is nightmarish. If you're a hobbyist, now's the time to get into Godot Engine, if you can, the most viable and well-supported FOSS alternative to Unity. But, obviously, it's not Unity, and this is going to be nightmarish for people in the industry. https://twitter.com/cultofthelamb/status/1701715971663425897 Quote:Buy Cult of the Lamb now, cause we're deleting it on Jan 1st. ? https://twitter.com/InnerslothDevs/status/1701731398498013575 Quote:We use Unity to make [Among Us]. RE: Unity game engine sets new per-installation fees - brilokuloj - 09-13-2023 Friends have informed me of something very interesting about this: Unity bosses sold stock days before development fees announcement, raising eyebrows Quote:Unity executives sold thousands of shares in the weeks leading up to last night's hugely controversial announcement it will soon charge developers when one of their games is downloaded. https://twitter.com/ScottTRichmond/status/1701631419125276721 Quote:Pretty cool to see #unity execs performing actual insider trading by selling shares mere days before the obvious shitshow that is now the pricing structure changes. And an interesting story from last year: Unity CEO apologises for criticising mobile developers who don't prioritise monetisation Quote:Earlier this week, Riccitiello was slammed for stating that mobile developers who don't seek to squeeze monetisation from their smartphone games represented only "a very small portion of the gaming industry", calling them "the most beautiful and pure, brilliant people" that were also "some of the biggest fucking idiots". RE: Unity game engine sets new per-installation fees - huckleton - 09-14-2023 something i find interesting from the flash dev side of things - apparently this is all too familiar for them https://twitter.com/jmtb02/status/1701981161692774726 Quote:why are veteran Flash devs saying "oh god not again?" Adobe will charge a royalty for use of “Premium features” in Flash Player Quote:Adobe has announced that from August 1 2012, developers who make use of hardware-accelerated Stage3D in Flash Player, in combination with Domain Memory, will pay a 9% net revenue share as royalty. Net revenue is what remains after taxes, payment processing fees and “social network platform fees” (sounds like Facebook) are deducted. this sounds like it would be lower-impact than the unity changes, but i remember hearing one time from a flash developer presentation that a lot of flash developers made a lot of money. according to a somewhat dubious source (below), some flash game websites back in the day (kongregate and armor games come to mind) gave developers money every time someone played their game [Necro] how much money does a person make on armorgames? Quote:The developers that don't work for Armor Games get ad revenue they receive from their games. Every time someone plays it they get a little bit and it adds up over time. An example would be Kongregate, I've submitted a flash game on there and I've received a dollar or two in ad revenue, but I only get about 40 cents of that because Kongregate takes some, the game I submitted has about 300 plays. Quote:As a developer, I can confirm that Armor offers a great deal for developers and are very easy to work with. If it has an Armor logo in it, then Armor has paid the developer hard cash. No exceptions. apparently there is a page detailing sponsorship pay rates for armor games, but web archive is very slow right now and i cant grab it RE: Unity game engine sets new per-installation fees - brilokuloj - 09-21-2023 Among Us dev predicts install fee "concessions" instead of reversal after call with Unity Quote:In an X thread posted last night, Willard explained he "just got off a call with Unity" and claimed "the vibe of the meeting was that there will probably be more concessions for developers." Notably, he added there was a sense the company is currently unwilling to fully back down. As a result of that conversation, Willard said he's going to set up meetings with other platforms after Tokyo Game Show. If anything, this has made me want to pick up game dev (with Godot or something else non-Unity) again. I also recently learned that apparently making indie games for the Game Boy is easier than ever, but I haven't looked much into it. It was something I really wanted to do as a kid, though... RE: Unity game engine sets new per-installation fees - brilokuloj - 11-18-2023 This event is almost a fond memory for me now because this is what finally reignited my passion for programming. Thanks Unity for fucking everything up so bad I fell back in love with making video games! |